Tobu
High Concept
Soaring through the air feels invigorating and liberating. Skillfully navigating through a space invokes a sense of gratification. Existing in a spiritual environment creates a surreal and mystical sensation.
Gameplay
The player flies forward endlessly as they weave their way through treacherous obstacles and
hazards. Collecting enough rings in a row rewards the player with a temporary transition to a Spirit
World. While in the Spirit World, the player faces different obstacles and earns additional points. A
typical play session sees the player transitioning regularly to and from the Spirit World.
Project Details
Made in Unity Engine
8 UCF Game Design students on the team
4 months
Responsibilities
Producer (Assigned tasks within scope of production)
Level Designer / Tile setup
UI / UX Design